The name Rovio has long been associated only with the Angry Birds
series. Although the company has tried to branch out a bit by releasing titles
such as Amazing Alex and Bad Piggies in the past, neither managed to emulate
the success of Angry Birds, which also meant Rovio kept going back to the well
and kept releasing more Angry Birds game to the point where it’s now hard to
tell which one’s which Thankfully, the game we are reviewing today, although
from Rovio, is not another Angry Birds title. Born out of the Rovio Stars
program, Tiny Thief is far away from the Angry Birds universe as it can be.
Let’s see what Rovio’s latest experiment is like.
Title
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Tiny Thief
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Developer
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Rovio Stars Ltd.
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|
Platform
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iOS
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Android
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Release Date
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11 July, 2013
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11 July, 2013
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Content rating
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4+
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Everyone
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Size
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49.1
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45MB
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Price
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$2.99
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Premise
Tiny Thief is the story of a young thief who fashions himself as some
sort of a Robin Hood. This means, although he does steal for a living, his
intentions are largely noble, wherein he only steals to give back to those who
deserve it. Of course, the lawmen wouldn’t have any of that and so now we have
our game. Tiny Thief basically involves stealing certain objects in the level
without being spotted and then exiting the level. Depending upon the number of
objects you collect, you get stars at the end for that level. It’s that simple.
Or is it?
Gameplay
The gameplay in Tiny Thief is carried out entirely by tapping at points
on the screen. Every level has three objectives: there is the main object that
you have to obtain to finish the level, multiple optional objects cleverly
hidden in the level and then there is our little thief’s pet ferret who is
hiding somewhere in the level and you have to locate and tap on him. Completing
each of these objectives gives you one star at the end of the level. You have
to find all of the optional items in the level to get the star for that
objective; there can be as many as four in a level.You are told at the
beginning of the level what you have to find. It is then upon you to go about
the level step by step, solving the puzzle. Usually the main objective is not
immediately available. Often there will be someone guarding it, in which case
you first have to distract him. You have to look around your environment to see
if you can use anything for that purpose. Some levels make you manipulate a ton
of different objects before you can reach the objective. It’s really fun to tap
on various things to see what they might lead to. The game conveniently
disables objects that need to be activated later so even if you tap on them
prematurely you only get a shrug from our thief. Manipulating the environment
to get the main objective is just a third of the gameplay. You also have to
collect the optional items scattered around the level if you want to achieve
100% complete for every level. Some of them are in plain sight, others cleverly
hidden. Some only become available after completing certain objectives so you
have to remember to go back and collect them. And let’s not even start with
finding the pet ferret. It’s damn near impossible to spot the little thing who
only ever pops its head out occasionally from its hiding place. Sometimes it
only appears after completing other objectives. It was often easier to complete
the main objective and optional ones than finding this little thing.All this is
made difficult by the presence of a lawman standing guard. You cannot at any
cost be spotted or the level ends immediately. Thankfully, if you’ve completed
a few objectives, it starts from that point instead of from the beginning. You
have to plan your moves so you don’t get spotted and find ways to distract the
cops so you can get where you want to.The puzzles in Tiny Thief are all well
designed and feel clever. And as it the case with clever games, it makes you
feel clever once you play them, The puzzles are not overly easy or difficult
but have enough complexity and variety in them to make you spend a fair bit of
time trying to work things around and you usually find the answer well before
you’d decide to give up.There are six level packs with five levels each. It
might not seem much but the levels require slightly more than the usual amount
of time, skill and patience to solve. Still, if you keep going at it, the
entire game can be finished in a couple of hours. Hopefully, more levels will
be added shortly. Thankfully, there are no annoying in-app purchases in this
game.
Graphics
and Sound
Tiny Thief uses some lovely art design with pastel colors that have an
muted yet attractive look. There are some neat character animations that
despite their subtlety convey a variety of emotions. The designers have had to
cram a lot of tap points within the level, which means things look a bit small
and the game is best played on a tablet but not small enough to be a major
issue. There is really not much to complain here; it all looks nice and works
well.The background music is also pleasant enough. It’s not particularly catchy
or memorable but gets the job done when you’re playing. There are no dialogues
in the game; none that are comprehensible anyway. Not that it matters. The game
gets through without the need for dialogues through it’s excellent animation
alone.
Verdict
Tiny Thief comes as a breath of fresh air after recent Rovio titles. As
a puzzle game, Tiny Thief is thoroughly enjoyable with fun and challenging
puzzles that should captivate people of all ages. The game marries them with some
lovely visuals and character animations and the end result is something you are
not going to forget easily. Priced at $2.99, Tiny Thief is a must have. Unless
you hate good puzzle games, you monster.
Rating: 9/10
Pros: Clever puzzles, attractive visuals and amusing animations, not Angry Birds
Cons: Looks a bit cramped on smartphone screens
Pros: Clever puzzles, attractive visuals and amusing animations, not Angry Birds
Cons: Looks a bit cramped on smartphone screens
CREDITS: GSMArena
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