Figures seen by the BBC from tracking service Adeven indicate over
two-thirds of apps in the store are barely ever installed by consumers. However
Apple has said that 90% of all apps in the marketplace - which is marking its
five-year anniversary - are downloaded at least once a month. Apple boss Tim
Cook said the store had "fundamentally changed the world". Speaking
to app developers at the firm's recent developer's conference, the chief
executive said: "Customers love the buying experience and they love your
incredible apps. And they have now downloaded 50 billion apps. "That's a
lot of zeros and a truly staggering number." But according to Adeven the
size of the US firm's app store, which has about 900,000 products, has left many
developers struggling to get noticed. "579,001 apps out of a total of
888,856 apps in our database are zombies," the analytics firm said. It
defines zombies as apps which never appear in Apple's master-list of the most
downloaded apps worldwide, a chart which runs to over 300,000 places. "We
can't say exactly how many downloads they have - Apple doesn't reveal this -
but it is very small." Adeven's research follows on from another survey
conducted by Pew Research Center's Internet & American Life Project. It
indicated that some 68% of smartphone owners used five or fewer apps on a
weekly basis, with many of their other "impulse" buys losing their
appeal almost instantly. App developer Malcolm Barclay told the BBC that the
amount of "zombie" apps was not a surprise - but argued that there
was "safety in numbers". "There's a lot of apps in the store
that are not downloaded for good reason, they're awful. "It's about making
yourself attractive. If you have an attractive application that does what it
sets out to do, Apple will help it get noticed." Zombies aside, the launch
of the App Store in 2008 is widely regarded as a game-changing moment for how
we consume technology. It has inspired other companies to follow suit, with
Google, Microsoft and Blackberry among those to have launched their own stores.Apple
says it has paid out $10bn (£7bn) to app developers - three times more, it
boasts, than all the other app stores combined. The "app economy", as
it has become known, has also been responsible for disrupting the video games
industry. Companies such as EA have shifted to offering downloads of many of
their titles for free, and make money through in-app sales of power-ups and
other add-ons. Those that do charge an upfront fee are still relatively cheap. In
particular, the popularity of Rovio's Angry Birds - which has made millions
through franchising and merchandise sales - has made some games publishers
consider if the established model of charging £30 or more for console and PC
titles could become a thing of the past. Even so, the development has not been
without controversy. Apple, which takes a 30% cut of all sales through its
online marketplace, was recently forced to offer refunds to parents who had
found themselves facing unexpected bills as a result of in-app purchases by
their children
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