Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Friday 26 July 2013

Prince of Persia : The Shadow And The Flame for Andorid and iOS


The sequel to the very first Prince of Persia, at least canonically, namely Prince of Persia: The Shadow and the Flame is now available on iOS and Android. It is a side-scrolling adventure that has been developed by Ubisoft Pune, located in India. It will follow the events of Prince of Persia: Classic.
The game is actually an HD remake of Prince of Persia 2 released in 1993. Despite being a 2D platformer, the game features 3D environments and players will be able to either use touch-based mechanics for controlling the Prince or by using a virtual joystick. It will also have revamped sound and a more friendly difficulty curve in comparison to the original while still remaining challenging.
Prince of Persia: The Shadow and the Flame is currently retailing for Rs 200 on the Google Play store. It is available on Apple iTunes for Rs 170. As always, make sure to check system requirements before purchasing the game for either platform.
Prince of Persia: The Shadow and the Flame will allow players to jump into environments that have been modeled in 3D, but still, stay true to those portrayed in the original game. These include 14 levels that will be set in 5 distinct environments. Moreover, it has also been revealed that Prince of Persia: The Shadow and the Flame will be seen heralding the introduction of a fresh combat system
Prince of Persia: The Shadow And The Flame
Said to put forth tactical challenges through multiple enemies, this system will feature new combo moves as well. And that’s not all; the developers also tell us that fresh weapons have been infused into this game. The controls in Prince of Persia: The Shadow and the Flame have of course been designed for touchscreens, and gamers will have the option of choosing from two different schemes. While they will be allowed to play with gesture-based touch commands, the classic joystick will also be made available to them virtually.

Thursday 25 July 2013

Xbox One to welcome individual game makers

Sony's PlayStation 4 won the popular vote at E3 for many reasons, one of them being its emphatic support of indie developers.
Microsoft's policies alienated those same developers, though, and it seems the backlash has caused the company to rethink its policies.
In addition to allowing self-publishing, Microsoft is looking at a new certification process similar to Apple's, with a 14-day turnaround, and it turns out that every Xbox One console can be used as a development unit as well, rather than devs requiring special hardware.
"Our vision is that every person can be a creator," Xbox Chief Product Officer Marc Whitten said in a statement published by Hryb. "That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live."
"This means self-publishing," he continued. "This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at Gamescom in August."
That's another big shift for Microsoft, and once again it's not unwelcome.
Microsoft is to allow independent games developers to self-publish on its Xbox One games console, in a reversal of its previous policy.
"Indies" will be able to create their own games, publish to the Xbox when they like, and set their own pricing, the computer giant has confirmed.
Microsoft had previously said it would only allow games from recognised publishers on the new console.
The Xbox One, the successor to the Xbox 360, is to be launched in November.
Announcing the policy change Marc Whiten, corporate vice president of Xbox, said: "Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox Live. This means self-publishing."
Microsoft plans to make further announcements about self-publishing in August at the Gamescom conference in Cologne, Germany.
The self-publishing U-turn is the first major announcement since Don Mattrick, former boss of the Xbox division, left to be head of games maker Zynga in July.
Development costs
Reacting to the announcement, Will Freeman, editor of Develop, a magazine for the games developer industry, told the BBC: "This is certainly an exciting move by Microsoft and will help democratise games development.
"But making a game is one thing, getting it played by lots of people is another. What really matters is Microsoft's policy towards distribution."
Barry Meade, commercial director of Fireproof Studios, a British Bafta-award-winning games maker, said: "This will be great for diversity, good for Microsoft and good for consoles in general.
"There hasn't been enough innovation in the console sector because of the high costs of development."
Fireproof has been highly critical of console makers in the past, principally because of the high costs and bureaucracy involved in creating games for them, preferring to focus on the cheaper mobile and browser platforms.
Creating a blockbuster console game from scratch and getting it promoted in stores and online can cost tens of millions of dollars, whereas Fireproof's popular mobile game, The Room, cost up to £80,000, says Mr Meade.
Self-publishing
Microsoft's original policy contrasted with that of console rival, Sony, which is seen by many developers as more "indie-friendly".
In May, Sony announced that it would introduce an indie game section in its PlayStation Store and allow self-publishing on the Playstation 4 console, also due for its UK launch in November.
In June, Microsoft stopped charging developers for updating their games on the Xbox 360 in a sign that it was responding to criticism from the indie community.
it also makes a lot of sense. The Xbox 360 barely has an operating system as such things are reckoned. The Xbox One, in contrast, contains all the elements of a modern PC and runs a variant of Windows 8 on top of that. The barriers to compiling and running code directly on the console are much smaller — with 8GB of RAM and an eight-core CPU there’s no intrinsic reason you couldn’t develop for the Xbox One directly on the Xbox One (assuming Microsoft allowed it).

Indie developers respond

According to Retro City Rampage developer Brian Provinciano, however, the news, while welcome, still doesn’t put Sony and Microsoft on an even footing. Provinciano states that Microsoft is still treating Xbox One indie developers like second class citizens, requiring them to use the Windows 8 Store — something a lot of people aren’t willing to bet on at the moment (for some good reasons). He also made comments about Sony allowing developers to harness the full power of the PS4 as compared to Microsoft, implying that Xbox Live indie developers may not have full access to hardware resources — but that’s unclear.
From our perspective, this is a unilateral good move. Microsoft’s comments make it clear that the company is aware just how tarnished its reputation is in the indie community; multiple developers have described working with Microsoft as nightmarish and the company had, until recently, required $10,000 payments if a developer wished to patch a game. The company apparently wants to address this going forward, saying that while it’ll test for major game-breaking bugs, it won’t require programmers to submit to such detailed code analysis or lengthy approval processes (the stated goal is a 14-day turnaround).
It’s fair to ask whether these changes are going to go far enough to repair Microsoft’s tattered reputation with developers, but unlike the first reversal, where the company threw out the popular Family Sharing concept along with a need for 24-hour check-ins, I don’t think there’s a downside here. Kudos to Microsoft for making another difficult choice in the name of building a better end product. The program may or may not need further tweaking, but the important thing is, Redmond really is listening.

Play Games app for Android, all the Android games in one place

Google has released a new dedicated app for all the games on the Play Store, called Google Play Games. This app puts focus on discovering new games as well as tracking your achievements and scores as well as playing multiplayer games with your friends. It’s more or less the Game Center equivalent for Android.
The Play Games app looks quite similar to the new Play Music and Play Movies apps. You can see a list of your friends from Google+ with details about the games they have and their achievements. Currently, not a lot of games support this feature so you’re likely to see mostly empty profile pages.
The app also has a featured games section where it highlights new games. Below, it suggests people that you may know but aren’t already in your Google+ circles.
Yes, this is Android’s answer to Apple’s Game Center.
This release ties directly into the May announcement of Google Play games services, a utility that lets developers include cloud saving, achievements and multiplayer features into their apps.
The reasoning behind this launch, Google says, is that it wants to ”turbo charge gaming on Android.” If you’re hooked on competing with friends, or even crossing over from an iOS device, this app may prove a welcome addition to Android.
The app keeps a list of your own games, along with recently played ones and your achievements. Just like the Play Music, Movies or Books app, you can’t actually purchase anything from this app but are directed towards the Play Store app when you hit the purchase button. You do see the list of achievements (including the ones you’ve unlocked) and leaderboards for that game, which is not visible on the Play Store.
The Play Games app is now available on the Play Store and can be downloaded from the link below.

Monday 22 July 2013

NVIDIA Shield To Start Shipping On July 31st

Get excited, potential purchasers of Nvidia's Shield handheld gaming device. NVIDIA’s Android-based portable gaming console – the Shield, was supposed to start shipping on June 27. However, due to a mechanical issue found out during the quality assurance testing, NVIDIA was forced to push its launch date back. The NVIDIA Shield will start shipping on July 31, according to an email issued to a Shield buyer. The full message went as follows: “We want to thank you for your patience and for sticking with us through the shipment delay of your SHIELD. We have great news to share with you – your SHIELD will ship on July 31st. Our goal has always been to ship the perfect product, so we made sure we submitted SHIELD to the most rigorous mechanical testing and quality assurance standards in the industry. We built SHIELD because we love playing games, and we hope you enjoy it as much as we do.”NVIDIA Shield comes with a 1.9 GHz Tegra 4 processor with 72-core GPU and 2GB of RAM. The portable console features a 5-inch 720p display, 16 GB internal memory, microSD card slot, Bluetooth, Wi-Fi, microHDMI out, Android 4.2.1 Jelly Bean and carries a price tag of $299. Pre-orders for the Shield opened up on May 14, the console seems to have generated quite a bit of hype particularly with their hardcore fans/customers. Nvidia still hasn't specified what said mechanical issue actually was nor has it clarified how the company managed to uncover the issue at one of the last possible moments prior to Shield's initial shipping date. To its credit, Nvidia does go to good lengths discussing how important quality is to the manufacturer in the follow-up email it sent today to announce the new shipping date. The Tegra 4-powered device is basically a gaming controller with a five-inch, 720p touchscreen attached to a top that folds up and down to cover the device. The controller portion looks a bit like your typical Xbox 360 controller: two analog sticks, a D-pad, buttons, and bumpers. The WiFi-friendly device also comes with an HDMI port and MicroSD slot if you'd like to display your gaming on a bit larger of a screen (up to 4K resolution supported for HDMI output) or or supplement the Shield's 16 gigabytes of internal storage with a wee bit more. Not only can the Shield tackle Android games, but it can also receive certain streamed games from your Nvidia-equipped PC


Friday 19 July 2013

Tetris by EA

A Games spruces up the good old Tetris gameTetris is the one classic game that gets heavily addictive and challenging. Electronic Arts Mobile has spruced up the look and feel of the Tetris game to bring more interactivity. The new Tetris game now features improved controls and also social sharing features. EA Mobile has given a new touch to the Tetris game by offering more touch friendly game controls. Apart from that new music plays in the background and it has a new fancy look. The game modes include the age old Marathon mode that lets one score points to create stacks like a professional. The one-touch and swipe controls make it easier for the user to choose the block, along with the drag-and-drop option. Tetris Galaxy is the new multi-level mode that aims at clearing the core for pushing down the Tetrimino with split-second intensity. The new Tetris game app is available for free for Android 2.3 Gingerbread or higher devices.

Tuesday 16 July 2013

Angry Birds launches Angry Birds Star Wars II

Rovio teased its new Angry Birds game in last week and now the popular game publisher has officially announced the Angry Birds Star Wars II. The Angry Birds Star Wars II is said to be bigger, more innovative than any of the other titles in the franchise. The upcoming Angry Birds game will be based on the prequel Star Wars movies and the gameplay will feature 30 different characters. Rovio will also be using a Skylanders-style mechanism, which allows you to add collectables in your game. The small toys from Hasbro will be called Telepods and will be available separately. They can be used as an additional interactive layer. The collectible Telepods can be placed on the phone or tablet camera and scanned into the game to unlock new characters and super powers. Check out the gameplay trailer of the all new Angry Birds Star Wars II below: Angry Birds Star Wars II will be available across app stores worldwide, starting from September 19. angry Birds: Star Wars is getting a sequel. Dubbed Angry Birds: Star Wars II, the sequel is set to hit Android and iOS on September 19. The game is set to have new characters and will continue the Star Wars saga that it has been adapting into its own bird-based plot. According to the Rovio blog, the game will have 30 new characters, all of which will be playable. However, Rovio refuses to comment on whether the most hated character of the Star Wars franchise—Jar Jar Binks—will be in the game. According to the trailer, the game will let you play as characters from the Pork Side as well as the heroes. New characters include Darth Maul of The Phantom Menace fame, among many others. Along with this, the game will also have a Skylander-esque feature dubbed Telepods figures. Placing these figures on your phone or tablet camera will scan the character and let you play as that character in the game without having to go through the hassle of picking a new character every time. The last we heard about the Angry Birds: Star Wars series was back when Rovio had released an update to the game that added the Cloud City and Boba Fett as a playable bird. Other updates to the game so far have included one featuring the ice planet Hoth, where Luke Skywalker made his last stand against the Imperial army before going to resume his Jedi training with Yoda.  Angry Birds: Star Wars is currently available on every platform possible, including Android, iOS, PC and PlayStation 3.

Sunday 14 July 2013

New Games for Android Gamers. Crazy Taxi, Tiny Thief and Pacific Rim available in the Google Play Store

Android users looking for new games should check out three new games that are now available in the Google Play Store including Crazy Taxi, Tiny Thief and Pacific Rim.
Crazy Taxi

Whether you have enjoyed playing Crazy Taxi on a different platform so far, or whether it’s the first time you hear about the game, you’ll certainly have a great time trying to act as a skilled taxi driver on your Android smartphone or tablet. You’ll have to get your clients to their destinations as fast as possible in order to get the cash. Crazy driving may be required as you deliver the goods. The game costs $4.99, requires 227MB of storage, and will work on devices running Android 4.2.2 and up.
Tiny Thief

For once, you won’t have to attack the egg-stealing green pigs by shooting Angry Birds with strange powers into the air. Tiny Thief is Rovio’s latest game, and, as the game suggests, you’ll have to steal stuff to move forward.It’s not just stealing, but rather a “little guy” standing up for… well… the “little guy.” Obviously, you can expect puzzles and enemies to deal with across six big adventures. The game is cheaper at $2.99, needs just 47MB of memory and will work on smartphones and tablets that run Android 2.3 or later. READ MORE http://pitstoptech.blogspot.in/2013/07/rovia-stars-presents-tiny-thief.html

Pacific Rim



Finally, we have a more action-packed game for you, called Pacific Rim. If that sounds familiar, that’s because we’re looking at the companion mobile game for the movie with the same title that’s getting ready to hit theaters. In the game, you’ll have to fight the bad guys/monsters using your robots – yes, that’s what happens in the movies, human-built robots fight bad creatures. There’s a Story Mode that features 30 levels but also a Survival Mode, so you’ll surely have lots of ways of crushing the opponents. You’ll be able to command up to five robots, which you’ll be able to upgrade and customize as you move through the game.
Pacific Rim costs $4.99, needs 224MB of available memory and Android 2.2 or later to run.
Actually there are 8 new games in the playstore but the above three have made a lot of buuz . The games are
1. Tiny Thief - Star Rovio launched the second game with the title of Tiny Thief. This is a game that I wait for a long time. Many inserts humor that put this as a variation of a puzzle game. The price is a bit expensive, but I can guarantee you can feel satisfied playing it.
2. Le Vamp- Yep, this is an endless runner game with a vampire character that will keep going with the side-scrolling genre. But what makes it unique, you do not control the main character. Instead you should control the environment so the character can continue to run smoothly.
3. Sprinkle Islands- Sprinkle Islands return with the task that is still the same, which is to extinguish the fire. But in this new sequel you will play in a different environment and there is a boss that makes this game more exciting. If you still hesitate, just download the free version first.
4. Pacific Rim- Ahead of the release of the film Pacific Rim, Reliance Studio issued a promotional game with the same name. Unfortunately the price is quite high. This game is very similar to Infinity Blade but with a different appearance alone.
5. Crazy Taxi-Maybe you still remember when you play the game Crazy Taxi on arcade machine. But now you no longer need to search those engines because you can play it anytime on your Android gadget. Controlling a taxi to reach the goal as quickly as possible will be your task. The more chaotic the greater the chance you to obtain the highest score.
6. Iesabel- His name may sound girly, but it turns out a Hack & Slash RPG games like Wildblood. However, there are unique features multiplayernya Iesabel play. You can co-op with up to 7 of your friends!
7. KAVINSKY- Maybe this game can be likened to playing a game of Street of Rage in 3D version. The main task in this game is you hit an enemy out there. Controls are also made ​​to resemble the arcade game. Time for nostalgia.
8. Turd Birds- At the same time 2K Games released the endless runner game with the main character of a bird. Interestingly, the bird droppings should be expend as a mission in this game.
Also , Rovio has announced a new addition to its Angry Bird series. The details about the game are going to be unveiled tomorrow. It is expected to be the prequel of AngryBirds Star Wars . READ MORE
http://pitstoptech.blogspot.in/2013/07/new-angry-bird-game-to-be-launched-on.html


Thursday 11 July 2013

Rovia Stars presents Tiny Thief

Are you a gamer? Do you love puzzles? Are you a fan of Angry Bird? If the answer for all this is a yes, then heres something interesting for you. The newest game from the makers of Angry Bird, Rovia. Rovio has released a new game for iOS and Android called Tiny Thief, the first game to come out of the Rovio Stars initiative. The game is now available for download on the App Store and the Play Store for $2.99.Tiny Thief is a puzzle solving game, involving the adventures of a thief who is trying to escape from the authorities. It’s a point-and-click (or tap, in this case) game, where you interact with objects on screen by tapping on them and solving the puzzles. If you’ve played Machinarium before you know what the gameplay would be like.The game looks quite interesting and I’m glad to see something new out of Rovio that isn’t just another Angry Birds game. We’ll be taking a closer look at the game in our review, which should be out shortly.The next game from Angry Birds developer Rovio's publishing arm will be Tiny Thief, slated to hit iOS and Android on July 11, according to the game's launch trailer.Tiny Thief is a mobile adventure set in a medieval fantasy world. Developed by Barcelona-based 5 Ants Games. In the launch trailer players meet the titular tiny thief they will control as he makes off with his loot through circus-themed and candy-coated villages.Finnish studio Rovio announced its publishing branch Rovio Stars in May, stating it would begin publishing third-party mobile games. The company noted it woud begin the initiative by focusing on a "small, select number of games." Its first published title, flash developer Nitrome's physics-based puzzler Icebreaker: A Viking Voyage, launched in early June for iOS devices.Rovio has just released the second game to be launched under its Rovio Stars third-party game publishing initiative.As announced by the Finnish entertainment company as it unveiled Rovio Stars itself last May, the game in question is called Tiny Thief:In a world of greed, corruption and injustice, one little guy decides to stand up for the little guy! Say hello to Tiny Thief, an unconventional hero who uses cunning and trickery to out-smart his opponents across six epic medieval adventures. But beware! He faces fearsome foes, like the Dark Knight, rogue pirates and even a giant robot!Optimized for iDevices running iOS 5.0 or later, Tiny Thief is available now in the App Store for $2.99. Unlike most of Rovio’s iOS offerings, the game already comes as a universal download for iPhone, iPod touch, and iPad.
Tiny Thief features
  • Six big adventures: Sneak and steal your way through six epic quests, featuring an awesome pirate ship and daring castle siege!
  • Use cunning and skill: Out-smart your tricky opponents using the element of surprise and some downright sneakiness!
  • Unexpected surprises: Explore fully interactive levels and uncover hidden treasures and other surprises at every turn!